CONTROLS A and D to move counterclockwise/clockwise Space to shoot Mouse wheel or num keys (1, 2, 3) to change phases The white things are powerups, not enemies
You only have one ability, a powerful, piercing dash. Use it to vanquish your enemies! ** NOTE ** You might have to bounce a second time in the start zone to trigger the next level. Made for Godot Wildjam 75: Reflection
Godot Wild Jam 75 submission by Bluzi (gameplay programming, design), Guildem (systems and UI programming, Music/SFX, design/levels), and Martiniano Marelli (art, design/levels) Your mind is being invaded by a mysterious fog, that is blurri...
A guardian of an old temple has awoken from a thousand year slumber. Guide this last guardian through a series of puzzles and seek the answers to their most burning questions; Why am I awake now, and why are none of my friends? ------------...
2nd attempt at a game jam submission! Mostly unfinished so it ended up becoming another walking simulator again T_T Arrow keys to move X to control reflection Z to interact with objects Interact with the left door to reset the room
Before you play, strongly suggest you do the tutorial as it will teach you how to play. But for those who refuse: The keyboard and mouse control the world/hero Halts the hero Makes the hero crouch/sneak Makes the hero run Makes the hero sli...
A game made for Godot Wild Jam 75. All done in 24 hours as we were both too busy to start until yesterday . You play as someone who has been kidnapped. You are then put through hard to answer questions that will change your fate depending o...
Aftermath This game is our submission to Godot Wild Jam n°75, this month's theme was Reflections so we decided to make a puzzle game, where you need to go through a multitude of chambers and trials to reach the end. Important This game can...
A downloadable game for Windows, macOS, and Linux.
Game made in 9 days for Godot Wild Jam #75: Theme: REFLECTIONS Wildcards: - Memento Mori: leave player corpses on map after death - UNDO: Allow the player to undo one of their actions - Why Limit Yourself: be able to control more than one c...
Spite is a small game for the November Godot Wild game jam. The theme was 'Reflections' and the game uses the 'Corpses' and 'Control Multiple Characters' wildcards. Controls for the game: Arrow keys - Movement Space bar- Interact/Possess R...