This jam is now over. It ran from 2024-01-05 10:00:00 to 2024-01-15 12:05:00. View results


The tenth GoedWare Game Jam is over. Everyone who was able to make a game within the 10-day deadline submitted it. We had 40+ entries, nice new record! We are hoping to get even a few more at the 11th GoedWare Game Jam in April 2024! 

We really enjoyed organizing this event and we will do so again in the future. So watch out for the eleventh GoedWare Game Jam! We hope you will join us again

First, thanks to everyone for participating and forwarding your games! Without you there would be no Game Jam. We hope you had fun creating, testing and playing your games. I know we did. 

And now for the results the winners in the various categories are listed below:

#Overall winner

The overall winner of the 10th GoedWare Game Jam is: Pierce & Drill by GeoMont/NOxNE. Congratulations!

#Runner-up

The runner-up  is: Tile Gods by Redoxeide.

#Gameplay

The winner in what can be called the most important individual category for a game is: Pierce & Drill by GeoMont/NOxNE.

#Graphics

We all love eye candy and the winner in this category was  Pierce & Drill by GeoMont/NOxNE.

#Audio

Our ears loved this one:  Pierce & Drill by GeoMont/NOxNE.

#Innovation

The coolest innovations we found here:  CONTROL SEQUENCES by L ALone343 & NewtonXArchimedes by Braulio_JG

#Theme

This game represented the theme "CONSEQUENCES" the best:  TIME TRAVELLER KICKS A ROCK! WHAT HAPPENS NEXT WILL SHOCK YOU! by whenyou77.

#Devlog

Winner is Sanity Crypt by Kanin1. We all join Game Jams to learn to make even better games that give the player a lot of fun and emotions playing it. This Jam we learned the most of several entrees.  These devlogs give us a nice sneak peek into their development process. Go and read it and learn😊!

#Jury ranking

#1 

Pierce & Drill by GeoMont/NOxNE.

#2

Code: Laser by AtomicAnt.

#3

Step Out by OriginalStone8.

#Graphics

Tile Gods by Redoxeide.

#Audio

Tile Gods by Redoxeide.

#Gameplay

Pet Game by SoftDev.

#Innovation

CONTROL SEQUENCES by L ALone343 & NewtonXArchimedes by Braulio_JG

This is the 10th Game Jam organized by GoedWare ( LinkedIn | Website | Discord ).  Our goal is to let you practice coding, create and finish a game in around 10 days and also learn from the experience, expand your skills and above all have fun and enjoy making your own game and playing other participants' games.

*(Link to previous Jams #1 #2 #3 #4 #5 #6 #7 #8 #9 )

It is always challenging to find an engaging theme. It should provide a solid foundation for game ideas while remaining versatile enough to accommodate diverse concepts. We believe we've discovered that  with our theme: 

"CONSEQUENCES"


Some inspiration: the theme CONSEQUENCES inspires you to delve into the intricate web of cause and effect. Envision a world where every action has unexpected and far-reaching impacts, where choices ripple through time and space, altering the future in unforeseen ways. You might create a game where players must navigate a complex narrative, with every decision leading to a unique path, or where the environment dynamically changes based on player actions.

Consider designing a strategy game that emphasizes the long-term effects of decisions, an adventure game where choices shape the character's destiny and the world around them, or a puzzle game that challenges players to solve problems while considering the potential outcomes of their solutions.

Additional paths to explore could include a narrative-driven experience that explores the ethical and moral consequences of decisions, a simulation game that models real-world scenarios and their outcomes, or even an educational game that teaches cause and effect through engaging gameplay mechanics.

We're excited to see how your creativity and skills can transform these ideas into captivating games that don't just entertain but provoke thought and reflection... Embrace the depth of your choices and think outside the box πŸ€”πŸ˜Š!

You can always discuss, brainstorm and exchange ideas with your fellow participants @ our Discord Server.

Best of luck to everyone and enjoy this Game Jam!!

PS: here you can find a mindmap that could be of help. Feel free to use it as a starting point, reference, or simply for inspiration as you work on your game concepts. It's just to help get your creative juices flowing.

  • Anyone, regardless of experience, is welcome to participate!
  • An itch.io account to be able to join the jam and submit your entry.
  • You can use any engine or framework you like! For example: Unity, Godot, Unreal, Gamemaker etc. You can even make your own if you want. But some of our prizes are Assets for the Unity Engine (you can choose a gift card instead).
  • You will have to create a Devlog where you give some insights in your game development progress or inform the other participants how you solved a specific game problem or implemented a game mechanic. In this way we all learn something from each other's experiences.
    • This can be a blog, a video, your daily schedule of the jam, some text or a short story telling us how you made the game, what difficulties you had during the jam and how you solved them. Or an explanation of some of your key game mechanics. How did you come up with them or how did you implement them. Or what you think are important learning milestones for us. It does not have to be much. Every information you can share will be helpful for us to learn to make better games that are more fun for the players.
    •  You can easily add your log to your Itch.io Game Project page or provide a link in the submission where we can read your log.
  • You can not edit your submission after the deadline! So be wise and submit your game a few hours before the deadline to be able to tackle any last minute issues.
  • Teams are allowed, but we recommend keeping the teams up to 4 members, after that it becomes hard to manage a team in 8 days for a game. (Prizes are only for the whole team, not the individual members)
  • If you have the time and can manage it, multiple entries for the Game Jam are allowed.
  • Music must be royalty / copyright free and properly credited. 
  • You can use fonts from the internet, as long as you have the correct license for it.
  • You can use assets you own. For example assets from the Unity Asset Store or Unreal Marketplace.
  • Please only use assets you have permission to use, and avoid infringing upon any copyright or trademark.
  • No NSFW games.  Games must not contain nudity, or hateful language or visuals.
  • Participants who try to manipulate voting will be removed.

All entries will be judged by other participants of the jam, so that includes you (hopefully)!

The categories the games are rated in are:

  • Gameplay / Fun: Basically, how easy and how much fun it is to play the game.
  • Art Style / Visuals: How cool, beautiful, or eye-catching the game looks.
  • Audio / Sound Design: How good the music and sound effects are, and if they make the game feel even better. Do they enhance the theme.
  • Innovation:  Unique mechanics, original concepts, or unexpected twists that set the game apart and offer a fresh experience.
  • Theme: Does the game fit into the theme.
  • Devlog: How insightful and educational was the log of the developer(s). 

There will also be a Judge/Jury Ranking: a rating by our own panel of judges. They will make a separate ranking from the participating games based on their own tastes, preferences and gaming enjoyment as to who will receive a prize. They will take into account any double or unfair voting in the normal rating. To balance uneven or unfair votes.

The theme will be announced when the jam starts.

After the jam ends, a 1 week rating period starts, in which people can play and rate all of the submitted games.

Don't forget to leave feedback on any game you rate! It's more helpful than just a number, and it helps them find your game 😊.

Note: You need at least 8 ratings to be considered for winning in any of the categories. So make sure you play a lot of games so your game will have a higher chance of getting rated!

*The voting is open, but we reserve the right to take any submissions down that are clearly vote brigaded.

** The number of needed ratings to be considered a winning will be adjusted according to the number of participants.

Yes, this Game Jam will have prizes for the winners 😊. These prizes are made available by our sponsor and organizer GoedWare.

Let's start by saying that if you press that join button and upload a game before the deadline, you are already a winner!  Having fun while creating and finishing your game project is an achievement in itself!  That experience is more valuable than money, but we do have some real prizes for the winners also πŸ˜‰.

We have a public vote with prizes and we also have a jury ranking (see these prizes under the public vote) with prizes.

#Overall winner

The overall winner will receive a $100 gift card!* + Eternal Glory of winning the Game Jam😁! 

+ Rosebud is adding $50 to the Public Overall Winner prize pool. 
+ Taqla is adding $50 to the Public Overall Winner prize pool. 

Rosebud is a platform where creating a game is as easy as describing it. Prompt, publish, and play browser-based games. Create everything from top-down RPGs to 3D obstacle courses in just a few hours. The platform is currently in closed beta with an 75,000-strong waitlist.
Exclusive Access for GoedWare Members! As proud sponsors of GoedWare’s Game Jams, we're offering GoedWare game jam devs instant access to Rosebud..
πŸš€ Grab this chance at this link: https://www.rosebud.ai/goedware

In addition to $50 that we’re adding to the first place's prize pool, we're happy to award an additional $50 prize to anyone in the top 3 winners who develop their game using Rosebud. 

Taqla is an AI tool that allows you to create textures for 3d assets with just a text prompt. Think of it as Midjourney but for generating 3d mesh-aware textures. We are currently in closed beta but are opening the tool for free to GoedWare jam participants! Just use code GoedWare_10 on registration. Try it for free today: https://taqla.ai/.

In addition to $50 that we’re adding to the first place's prize pool, we're happy to award an additional $50 prize to anyone in the top 3 winners who develop their game using Taqla.

* Participants will receive an Amazon gift card for the Amazon website that applies to their country. 

** Bundles may have expired when the game jam starts, but the gift codes will still be valid. You can still get the bundle and its content with the gift code. 

*** For the record for Brazilians. Unfortunately, no gift cards are possible for amazon.com.br and we will give out gift cards for amazon.com online shop.

#Runner-up 

The runner-up will get a $25 gift card.

#Gameplay & Fun

The winner in this category will receive a $25 gift card.

#Art Style / Visuals

The winner in this category will receive a $25 gift card.

#Audio / Sound Design

The winner in this category will receive a $25 gift card.

#Innovation

The winner in this category will receive a $25 gift card.

#Theme

The winner in this category will receive a $25 gift card.

#Devlog (optional)

The most insightful, informative & educational Devlog will receive a $100 gift card. 
* The Devlog category will be manually ranked by the Jury and not the participants. It is NOT a required part of the Jam if you want a chance to win overall prizes. The deadline of the devlog is also a couple of days after the game submission period. So you can add it later and focus on your game during the  jam.

#Jury ranking

#1:  The winner will get a $250 gift card!!

#2:  The runner-up will get a $125 gift card.

#3:  Third place will get a $50 gift card.

#Gameplay & Fun:   The winner in this category will receive a $50 gift card.

#Art Style / Visuals:   The winner in this category will receive a $50 gift card.

#Innovation:  The winner in this category will receive a $50 gift card.

#Audio / Sound Design:  The winner in this category will receive a $50 gift card.

*Jury ranking prizes will stack with the public prizes.

# Easter Egg Challenge

 

During our 5th Anniversary Edition we held this challenge for the first time and we thought it would be fun to keep this extra prize during this new Game Jam edition:

We will give away an extra fun prize  on top of the prizes that are already there for the cutest, smartest, funniest, cleverest, etc. Easter Egg in your games.  It may be a joke, a super power-up, a short-cut or whatever. But most of all, let it fit the game and give the user a sense of awe.

We will add a separate spoiler channel in Discord and a thread in the community where people can tell about their found Easter eggs and what they thought of them. The judges will then determine the winner based on all the experiences.

While submitting your game, there will be a separate field where you can fill in how people can find your Easter egg. After the Jam we will share this info with everyone so everyone can find and enjoy the Easter eggs in all your games.

PRIZE: That remains a surprise, but we suspect you'll definitely appreciate it 😁!

Discord

All the winners get a fancy Discord server role 😁.

* Because the organizers already know the theme in advance, we will merely be participators. If one of us gets voted to be winner of a category or the overall winner, prizes will be awarded to the next person instead.

** The prizes may change a little bit before the Game Jam starts, but will mostly contain the content as it is shown now. Once the Game Jam has started the prizes will not change anymore!

In my experience, here is what you need to do if you want to win one of the top spots:

  • Make your game easy to understand for new players. This is a super common trap a lot of game jam games fall into.  Start thinking about your tutorial or how you want to teach your mechanics right from the beginning!
  • Usually it's a good idea to make your game not too hard to win. People spend roughly five to fifteen minutes on each game. In most cases they won't have enough time to reach a super high level of mastery. Keep that in mind when balancing the difficulty.
  • Quality over quantity. Keep your game super simple! This is important in this jam but every bit of extra polish can really make your game stand out in a short jam like this.
  • Take risk. The winning games are usually those who were brave enough to try something completely new and crazy (while also following the other three tips above). 

Obviously there are exceptions to all rules but still, I hope it helps. πŸ˜Š

Some resources to help you started.

Question: What is the theme? 
Answer: The theme will be announced when the jam begins.

Question: Does my game have to be a certain format?
Answer: No, but remember that not all users have Windows/Mac/Linux devices. Browser based is a good idea to get as many people playing your game as possible and try to make at least a Windows version.

Question: What assets can I use? 
Answer: The vast majority of code must be written during the jam, but you can use whatever art and audio assets you have the legal right to use.

Question: Can I submit a game that I already started on?  
Answer: No, it is required that all participants make the entirety of the game in the time provided.

Question: Is there a Discord I can join? 
Answer: Yes, click here to join.

  • Anything you make during the GoedWare Game Jam is your property. GoedWare claims no rights or ownership of your game. 
  • Any game submitted to the GoedWare  Game Jam may show up in a GoedWare YouTube video, Social Media or website without your express permission.

Submissions(36)

All submissions
Β·
Browser playable (27)
Β·
Windows (12)
Β·
Assets (e.g. free or owned) (24)
Not applicable (3)
Graphics / Art (e.g. models or textures) (26)
Audio (e.g. music or sound effects) (14)

No submissions match your filter

Find the deviations and change the story of the game. Even the levels could be different.
Platformer
A 2D Platformer where you shoot a large laser to destroy your enemies.. and the level?
Platformer
Play in browser
Pet Management Sim
Simulation
Play in browser
Enter the Rites of Blood: A quest of mastery and endurance.
Action
A tile placement game where you play a God trying to keep your Deity License.
Strategy
Play in browser
A short survival game where you must escape a whimsical Fox Island! Made for the 10th GoedWare Game Jam
Survival
Keep your sanity...
Action
Play in browser
Rapture is here can you make it to the church to repent before hell claims you?
Platformer
Punch player, phase polar peer pellets, prevent plunging pointing pro pits. Please peruse page!
Sports
Restore the light, lead your army, rebuild your village, and face the magical consequences of your redemption.
Strategy
Play in browser
Platformer
Play in browser
Memories your past things and their consequences
Interactive Fiction
Play in browser
A short Stick man game with basic mechanics.
Gaming Experience About Fables
Adventure
a card based metroidvania inspired by Hollow Knight.
Platformer
Play in browser
Role Playing
Play in browser
Action
Play in browser
Platformer
Play in browser
Role Playing
Play in browser
NOT CLICKBAIT!
Interactive Fiction
Play in browser
Life-sim game
Simulation
Play in browser
The dynamic duo of physics
Platformer
Play in browser
Game made for GoedWare Game Jam #10
Strategy
Play in browser
Dungeon puzzle game where the floor behind you breaks each step.
Puzzle
Play in browser
Platformer
Play in browser
Time to face the consequences?
Action
Play in browser
Survival Game that increasingly gets difficult and spawns things after death of enemies.
Fighting
Play in browser
Educational
Play in browser
Puzzle
Play in browser
2D Top Down game about mixing colors to advance to the next door
Puzzle
Play in browser
Still learning :) Made with Godot 4 dev1
Play in browser