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Science of Realms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style/Visuals | #1 | 4.318 | 4.318 |
Devlog | #3 | n/a | n/a |
Overall | #9 | 3.282 | 3.282 |
Audio/Sound Design | #10 | 3.318 | 3.318 |
Gameplay/Fun | #12 | 3.182 | 3.182 |
Theme | #24 | 2.909 | 2.909 |
Innovation | #24 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot
How does your game fit the theme?
You play as a portal researcher who has been separated from her team for weeks. Game is a short story about trying to establish contact.
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
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Comments
Awesome game! I like the art style alot! got a bit frustrating later on tho
Thank you! Yeah, I agree. The levels can be tuned to be more friendly to completing the game and only make the collectables optionally challenging for players who want to go after them. Also making you not have to re-collect them on death would help too. Thank you for playing and for your feedback!