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A jam submission

Subject: YamaView game page

Take control of unsuspecting souls and manipulate them to your advantage.
Submitted by SeeOne โ€” 15 hours, 54 minutes before the deadline
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Subject: Yama's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#4n/an/a
Gameplay/Fun#83.2923.292
Overall#83.3003.300
Art Style/Visuals#103.7923.792
Innovation#103.1253.125
Audio/Sound Design#183.2083.208
Theme#193.0833.083

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity

How does your game fit the theme?
Your player character is kept isolated in a chamber and can not interact with the outer world, you can only use your ability to possess souls and manipulate them to do your bidding.

Devlog link
https://seeone.itch.io/subject-yama/devlog/727381/subject-yama-postmortem

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Viewing comments 1 to 1 of 21 ยท Previous page ยท First page
Submitted(+1)

This is a really unique take on the theme, and it controls quite nicely :) I can't say I had a lot of fun with the game because I really just don't get on with puzzle platformers, but I think you achieved what you set out to do pretty well. 

I have a couple of minor nitpicks - it was pretty easy to make the puzzles unsolvable. I think that's my biggest issue to be honest, there were so many times I had to just jump off the edge to restart the room because there was no way for me to recover. Also, while the music works well enough and I think fits the vibe you're going for, it does start to get a little bit repetitive after a while.

It's cool to see a leaderboard in a jam game, always makes them more replayable :D I didn't really see much opportunity for speedrun strats, it feels like playing for time is just "know the puzzle", and the ones I played seemed pretty straightforward to me.

Overall, it's a nice little game. A unique take on the theme that works really well, with no major "bugs" and only a couple of minor flaws in the design. It also looks great! Good job ๐Ÿ˜

Developer(+1)

Thank you for trying, I understand how it can be annoying to jump off the edge or restart the level in case of softlock, I might try respawning the boxes, That might solve this problem. I appreciate the feedback.

Viewing comments 1 to 1 of 21 ยท Previous page ยท First page