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Game Engine / Tools
Unity(Game Engine), VSCode(IDE), Blender(3d Artwork), ArtFlow(2D Artwork), Audacity(SFX)
How does your game fit the theme?
In Rooftop Rewind, a platforming game, you race against the clock to complete the level before time runs out. If you don’t beat the clock or if you die, you’ll be sent back to the beginning of the level, trapped in a loop. Players must be fast and precise in order to beat the levels and break the loop.
Self-made & used stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
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Comments
Speedrunning: The Game 😉
Nice idea and theme interpretation. Both levels took me several tries to beat.
More ways to move or jump would make this way more interesting. Like the many ways in Super Mario 64. Even just like "faster, longer jump" (Z+A in SM64) and wall jump.
The camera feels a bit too close.
Everything in this game was created entirely by me, including the code, artwork, animations, and SFX. When posting, I was confused by the question about "what was made by you and what was not."