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Game Engine / Tools
Godot, Blender, Ableton Live
How does your game fit the theme?
Work with your past self to escape the clutches of a cursed pocket watch!
Face deadly apparitions, solve devious puzzles, find mysterious objects that exist outside of time!
CONTAIN THE WATCH. BREAK THE LOOP.
Devlog link
TBD
Self-made & used stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)
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Comments
Just because the submission didn’t make it clear:
We made almost 100% of everything from scratch. We did some re/down sampling of brick textures, as well as building up our own sfx from synthesised and real world recordings, obtained from a foley library.