This jam is now over. It ran from 2024-12-09 10:00:00 to 2024-12-12 19:20:00. View results
Join the GoedWare Game Jam Cutscene Edition (72-hours) and bring your storytelling skills to the screen! Whether youāre experimenting with new techniques or refining your cinematic style, weāre excited to see your creations. Letās learn, enjoy, and celebrate game development with a twist!
The GoedWare Game Jam Cutscene Edition is over. Everyone who was able to make a game within the 3-day deadline submitted it. We had 30 entries! We are hoping to get even a few more at the next GoedWare Game Jam!
We really enjoyed organizing this event and we will do so again in the future. So watch out for the next GoedWare Game Jam! We hope you will join us again
First, thanks to everyone for participating and forwarding your games! Without you there would be no Game Jam. We hope you had fun creating, testing and playing your games. I know we did.
And now for the results the winners in the various categories are listed below:
The public winner is: Long night at the Des Loges manor by kkcn & kkubal
Runner-up is: Sinking in Time by EmperorZoldyck
3rd spot is: Time Attack 3D by Josep Valls
The jury winner is: Long night at the Des Loges manor by kkcn & kkubal
Runner-up is: Sinking in Time by EmperorZoldyck
3rd spots are:
Time Attack 3D by Josep Valls &
Ashes of Time by Akt0o, Zhooo, Merulon
The GoedWare Game Jam Cutscene Edition has arrived! We're excited to explore a new challenge format, asking you to create a 30ā60 second cutscene using any game engine of your choice. This time, itās all about visual storytelling, real-time rendering, and creativity without traditional gameplay mechanics.
Ready to bring your cinematic vision to life? In this Special Edition, youāll have a few days to produce a cutscene that captures a compelling story or mood within the given theme. Show us what you can do with camera work, lighting, sound design, and animation!
Share your progress and excitement on social media with the hashtag #GoedWareGameJam!
GoedWare: LinkedIn | Website | Discord
Link to previous Jams #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 | ZERO UI | HALLOWEEN
It is always challenging to find an engaging theme. It should provide a solid foundation for game ideas while remaining versatile enough to accommodate diverse concepts. We believe we've discovered that with our theme:
Some inspiration: The theme THE CLOCK IS TICKING invites you to dive into the relentless pressure of time. Explore the tension, urgency, or inevitability that comes with every passing second. Whether itās a countdown to disaster, a fleeting moment of decision, or the unstoppable march of time, this theme challenges you to tell a story where every tick matters.
Imagine creating a dramatic cutscene where a hero races to defuse a bomb before time runs out, or a reflective moment showing a life-changing event unfolding in slow motion. You could portray the final seconds before an irreversible action or a climactic reveal. Alternatively, delve into the psychological strain of watching time slip away—a character grappling with regret, hope, or desperation as the clock ticks toward an uncertain future.
Think big or small: a pulse-pounding chase, a quiet farewell, or even an abstract representation of time as a character itself. Use light, sound, motion, and dialogue to emphasize the weight of every moment, drawing your audience into the urgency of your story.
We canāt wait to see how you bring this theme to life with your cinematic vision and storytelling prowess. Embrace the ticking clock, and create something unforgettable!
Feel free to discuss, brainstorm, and exchange ideas with fellow participants @ our Discord Server.
Best of luck to everyone, and may your cutscenes thrill and captivate! Happy Cutscene Jam!! š„šļø
Create a real-time rendered cutscene in any game engine (30-60 seconds) with minimal camera control, like panning or rotation, to showcase your storytelling and cinematic skills!
Your entries will be rated by your fellow creators in the following categories:
There will be a Judge/Jury Ranking where our panel will evaluate submissions based on personal preference and cinematic quality, balancing any unusual voting patterns to ensure fairness.
After the jam, a 5-day rating period lets participants view and rate each cutscene. Remember to leave constructive feedback—this is more helpful than just a number and helps others find your submission! š
Note: To be eligible for prizes, each cutscene needs at least 7 ratings. Watching and rating othersā entries will also increase the chance of yours being rated.
* We reserve the right to remove any entries with clear vote manipulation.
** Minimum rating requirements may be adjusted based on the number of participants.
Yes, this Game Jam will also have prizes for the winners š. These prizes are made available by our sponsor and organizer GoedWare.
Let's start by saying that if you press that join button and upload a cutscene before the deadline, you are already a winner! Having fun while creating and finishing your cutscene project is an achievement in itself! That experience is more valuable than money, but we do have some real prizes for the winners also š.
We have a public vote with prizes and we also have a jury ranking.
The overall winner will receive a $75 gift card!* + Eternal Glory of winning the Game Jamš!
The runner-up will get a $50 gift card.
The 3rd place will get a $25 gift card.
#1: The winner will get a $100 gift card!!
#2: The runner-up will get a $75 gift card.
#3: Third place will get a $50 gift card.
NOTE:
Whatās the theme?
It will be revealed when the jam starts!
What assets can I use?
Feel free to use any assets you have proper licensing for. Original assets are encouraged!
Can I submit an existing project?
No, all work must be created within the jam period.
Can I edit my submission after the deadline?
No, so make sure to submit early to avoid last-minute issues.
Question: Is there a Discord I can join?
Answer: Yes, click here to join. There is also an FAQ channel there.
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