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Epsi Bit: Jumping Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.563 | 3.563 |
Stability And Performance | #3 | 4.250 | 4.250 |
Gameplay | #3 | 3.417 | 3.417 |
Graphics | #3 | 3.667 | 3.667 |
Sound | #4 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thanks pd for the great feedback!
In theory the "game" should be running at 60 fps on 7yr old ATIs/Nvidias. Could you please post your hw/distro setup? 32bit/64bit, desktop env, drivers etc etc... I'd like to test the livecd over the weekend, thanks in advance.
Have you tried any other Unity games on that hardware before?
Great 3D graphics, but runs slowly (had to go fastest and 800x600).
The gameplay was seriously marred by a bug that would occur when you jump up: you might get teleported above the floor so you're walking on air. This meant you couldn't go down, nor pick up the 'little ones', but could get hit by a 'big one'. You had to go up to hopefully not repro the bug on the next jump and be on the floor. However, the base gameplay was OK
Sound was alright, there was an effect when jumping, perhaps it was the lag but the other sound didn't correlate well with other actions. Overall alright for a week-long game jam.