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The Ringing of the Bell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #1 | 4.330 | 5.000 |
Mechanics | #3 | 3.175 | 3.667 |
Overall | #4 | 3.175 | 3.667 |
Appearance | #6 | 1.732 | 2.000 |
Audio | #6 | 2.309 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does this game fit the jam theme?
You are trapped in a strange maze. To get out, you must find 5 Runestones to open the portal out. Use the lever to enter the dungeon and find them, but watch out for the Guardians.
Your only defense is to use the sound of Bells. Use the Timers outside of the dungeon prepare the Bells. When a timer hits 0, a Bell will ring. The Guardians will hide upon the sound of a Bell, buying you time.
WASD - Controls
F - Interact
Q - Exit Terminals
Escape - Exit Game
Did you make all the assets (code, art, sounds) during the game jam?
Though the game is lacking in textures, sounds, and music, all assets included were made by me.
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Comments
The mechanics were really fun to play. I love the idea of the game and how you have to think about how long you set the timers. Though the textures are limited, they have a weird charm to them, especially how terrifying the monster is because it blends so well with the walls. The purple glow on the rune stones is also a nice touch to help the player find them. It could use a lot of polishing, but once it's polished I could see it being a really good game.