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A jam submission

DunHuang Flying AsparaView game page

Submitted by Happybird, coolestsakamoto777, Artemishuahua — 2 days, 21 hours before the deadline
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DunHuang Flying Aspara's itch.io page

Results

CriteriaRankScore*Raw Score
Storytelling#112.7393.000
Art Direction#133.4693.800
Audio#143.1043.400
Innovation / Experimentation#162.9213.200
Overall#192.6862.943
Level Design#242.0082.200
Presentation (itch listing)#262.5562.800
Game Play / Game Feel#262.0082.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This game displayed in monochrome to me. If it's not supposed to, then that might explain why I wasn't able to get very far in it.
  • Very interesting game that leans in heavily on east asian aesthetics and atmosphere, which is great. The puzzles was a bit too confusing for me, and I could not progress far. I would suggest adding simpler puzzles that take no effort to solve in the beginning and then progress to harder puzzles. The art is great, music is great, and it's impressive that you use a 3rd person style.
  • I really love the visual style, but the game has no context for game play; once it starts I have NO idea what to do and the controls really don't help much. And I can't hit ESC or anything to provide a menu for details. So it started off REALLY promising and was quickly disappointing for not being complete (and is it supposed to be black and white?)
  • Exploration was fun and interesting in this game. I liked the zodiac puzzle and you guys have good platforming as well. The controls and camera are nicely done so that I can tell where I will land and also its easy to estimate how long you can jump. It is a bit rough around the edges in some places. Some smoother animations and transitions between locations would help. Some sounds are cutting in and out but all in all you have delivered a nice product since you have a intro video, puzzles exploration and nice looking environments. The story that you told in your presentation could have been record as a narration in the game to push it through a bit more. If I hadn't been to the presentation I probably would not have known what the game was about.

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Comments

Jam Judge

The opening credits are great and left me with high hopes. I had no idea what to do in the game, though. The hints in black-and-white land didn’t help, and all I managed to do was press random buttons on panels next to animal heads and fail to reach a floating lute. I’m sure there’s a lot more to this game, but I didn’t get that far.

Developer

Thank you for your feedback. We will improve our game guide in the future.

About this level that you don't know what to do. At the beginning of this room, we indicated the season corresponding to each animal. After you determine what season the room is through the hint. This puzzle can be completed by pressing the button of the animal corresponding to the season. You can get Pipa only after you finish all the puzzles

Jam Judge

I thought I'd clicked all the animal panels. I must have missed the correct one. 

Very interesting game, I liked the puzzles and environment and story c: