Play Caravan Shmup
Heliacal Rebellion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #6 | 3.500 | 3.500 |
Gameplay | #10 | 2.250 | 2.250 |
Caravan Accuracy | #10 | 1.500 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The idea is there, and the UI is the most polished thing presented. Free-roaming and caravan are two ideas directly opposed to each other though. Took me 10 minutes to find out the keyboard bindings/5, pretty good.
- The sidebar info and gadgets are fantastic. I love having the enemy health and all the data at a glance. The game really lacks enemies and after 3 minutes of hunting down all the turret emplacements I had nothing to do, as far as I could tell. It really doesn't follow the classic caravan style of routing and trying to achieve the highest score possible since your just wondering around looking for enemies to shoot. The freeroam nature really strays from caravan style. Controls are good and simple.
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Comments
Any help to set some controls, and what are the default buttons for the game?
Terribly sorry about that! I meant to post those on the game's page-- I've updated it now!
Default controls are as follows:
D-Pad / WASD - Movement
A Button / Left Arrow - Shoot/Confirm (A button)
B Button / Up Arrow - Boost (B button)
Start / '1' Key - (Start)
Select / '5' Key - (Select)
I'll be updating the game in the future to allow for keyboard remapping, too.
Thanks! And after that I've configured it to my stick so now is everything good to go
I made a mistake with the original upload--
the timer only ran for 10 seconds instead of the intentional 5 minutes.
I apologize so much for the blunder; the proper build should be available to try now!