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The Chronomancer's Army's itch.io pageList all your team members FIRST and LAST Name
Hayden Allen
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List all your team members FIRST and LAST Name
Hayden Allen
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Comments
I love the destructible cover, and the design of the levels themselves is great for instantly visually understanding them, which is obviously very important in a game where time is of the essence. I did run into a level where either I did not spawn or I spawned inside of something and was unable to continue playing. The sound feels very retro-arcade, and I mean really retro. It's kinda ok and definitely utilitarian, but doesn't really seem to fit as well with the .io styling of the game. Also, it is very grating to hear for more than a few minutes, and is important to gameplay so can't just be muted.
Overall, well done.
Awesome game! It looks like you had to do a lot of planning and work on implementing this. Good color selection and sound!
Despite the grating sound, this is probably the most fun game I've played in the jam, with solid UI, well-thought out lore, and replay-value. I would probably ditch the story considering the style of game, though it doesn't hurt to have and some may appreciate it.
Quite fun! Some strategy involved in choosing which blocks you will shoot down yourself and when. I muted the game after the first two levels because the sounds were too chaotic for me, but if I knew what they meant it might make more sense. The visuals and colors were nice, I liked the circular status bars, they felt clean and organized.