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A jam submission

A Slimes JourneyView game page

You are a slime, working your way through a treacherous cavern to get back to your king.
Submitted by PsychoticHollow (@PsychoticHollow) — 5 hours, 49 minutes before the deadline
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A Slimes Journey's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#32.5002.500
Gameplay#42.5002.500
Overall#62.6252.625
Art & Sound#63.0003.000
Theme Relevance#82.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Great Job on the Game; Love the Concept and design. Wish there were save points available or something similar. It is a bit daunting to run through everything again when you die. Also just a note not sure if it was meant to happen but the jump Bottle disappeared when switching between it and the Moss Ball.
  • The first upgrade with the unlimited jumps was to overpowered never needed any of the other abilities. In a platformer the jump is a critical mechanic and takes alot of balancing, the trade off for it wasnt enough i never found myself in danger of taking damage due to the unlimited jump being so overpowered maybe double jump/instant death on damage and put abilities on a timer so player cant use one to complete the game.

Team Members
One, just me

Software Used
Unity and Aseprite

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Comments

Submitted

I like the graphics on this. The half-transparent main character is really cute. The item mechanic is also a clever spin on the theme. Good job!

Developer

Thank you! There was still a lot I wish I could do. The Bottled Cloud powerup is kind of overpowered lol. And the map leaves a lot to be desired. I appreciate the feedback!