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A jam submission

A Slimes JourneyView game page

You are a slime, working your way through a treacherous cavern to get back to your king.
Submitted by PsychoticHollow (@PsychoticHollow) — 5 hours, 49 minutes before the deadline
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A Slimes Journey's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#32.5002.500
Gameplay#42.5002.500
Overall#62.6252.625
Art & Sound#63.0003.000
Theme Relevance#82.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The first upgrade with the unlimited jumps was to overpowered never needed any of the other abilities. In a platformer the jump is a critical mechanic and takes alot of balancing, the trade off for it wasnt enough i never found myself in danger of taking damage due to the unlimited jump being so overpowered maybe double jump/instant death on damage and put abilities on a timer so player cant use one to complete the game.
  • Great Job on the Game; Love the Concept and design. Wish there were save points available or something similar. It is a bit daunting to run through everything again when you die. Also just a note not sure if it was meant to happen but the jump Bottle disappeared when switching between it and the Moss Ball.

Team Members
One, just me

Software Used
Unity and Aseprite

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Comments

Submitted

I like the graphics on this. The half-transparent main character is really cute. The item mechanic is also a clever spin on the theme. Good job!

Developer

Thank you! There was still a lot I wish I could do. The Bottled Cloud powerup is kind of overpowered lol. And the map leaves a lot to be desired. I appreciate the feedback!