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horatiuromantic published a game 1 year ago
A downloadable game.
Made at Spelkollektivet Halloween Jam 2023 Credits Horatiu Roman - director, camera, sound, music, game design, art, programming Spelkollektivet guys & girls - acting
Shutao published a game 1 year ago
A browser game made in HTML5.
Collect coins to purchase slowdown powerups and try to get as far as you can. To play, press the Space key or Left Click with the mouse to jump. This game was made for the Halloween 2023 Spelkollektivek Game jam, with the theme "Loop". Code...
horatiuromantic published a game 1 year ago
A downloadable game.
In this game, 1-3 players attempt to erotically stimulate an alien being and help it reach climax. The players must work together synchronizing their inputs and using the audio-visual-haptic feedback to determine if what they're doing is pl...
A browser game made in HTML5.
This is an early prototype of the game Hand of Seasons. You are a novice spiritmancer out to help lost spirits. Equipped with a deck of cards you collect energy used to exorcise the spirits from different locations. Each card contain a spir...
BelindaMakesGames published a game 1 year ago
A browser game made in HTML5.
Hey everyone! Welcome to my latest game Nova Hunters! A bullet heaven in early development. Move with WASD or Arrow-Keys The game is in active development and gets updates on a regular basis 馃槉 I'm super happy about every kind of feedback...
Filip Loster published a game 1 year ago
A downloadable game.
A playdate puzzle game made during Halloween Game Jam in Spellkollektivet. Play as a cute plague doctor on a quest to earn enough coins to reach his friend before the night ends. Rules & Instructions: - Gather 7 coins during 5 loops by defe...
Hasenknopf published a game 1 year ago
A downloadable game for Windows.
"Kill your(other)self" is a shooter game made during the Halloween Game Jam in October 2023 at Spelkollektivet. The theme of the spooky jam was "Loop". We played around with time travelling and tried to implement some kind of time loop. How...