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The Alchemist's Handbook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.750 | 3.750 |
Gameplay | #3 | 4.000 | 4.000 |
Presentation (Itch.io Seite) | #3 | 3.750 | 3.750 |
Overall | #5 | 3.125 | 3.125 |
Narrative | #6 | 3.000 | 3.000 |
Visual | #6 | 3.250 | 3.250 |
Audio | #11 | 1.000 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Schade. Mit Sound wäre es viiiel schöner.
- Gute Idee. funktioniert auch sehr Rund. Die Neugier und das RND wollen immer noch eine Runde. Habe ich lange gespielt. Schön! Apropos: Präsentation könnte wertiger wirken.
- Audio didn't work. Clever way of bringing curiosity into the actual gameplay.
Externe Assets
Heart bottle: https://game-icons.net/1x1/lorc/heart-bottle.html
Snow Flake: https://game-icons.net/1x1/lorc/snowflake-1.html
Small Fire: https://game-icons.net/1x1/lorc/small-fire.html
Lightning Tree: https://game-icons.net/1x1/lorc/lightning-tree.html
Moving Thoughts Label (移ろう想いラベル) https://assets.clip-studio.com/en-us/detail?id=2004687
Dancing Script: https://fonts.google.com/specimen/Dancing+Script
Wie passt euer Spiel zum Thema "Curiosity?"
The player needs to experiment with the different combinations of the cards to defeat the enemies.
Even if the game ends, the players are rewarded for their curiosity by knowing what has or has not worked with this particular enemy.
On the thematic level, the player is an explorer exploring an unknown location in order to satisfy his curiosity.
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