each level feels the same, there is no development of mechanics. but the music and sounds are very well done.
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Santa Goldberg Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.727 | 3.727 |
Fun | #7 | 3.000 | 3.000 |
Overall | #7 | 3.364 | 3.364 |
The Use of the Theme | #11 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is short, but the art style and the music are lovely and the fact that it's physics based is really cool, even if sometimes I found a bit hard to move the blocks in small spaces. The gameplay is fun, however I think it is quite easy to cheat. The theme "Rise and Fall" has been well used.
I like the mechanic the 8bit style, and the music, it is amazing what you did in two days.
Its a bit short an and the solutions are a bit to simmiliar, but in term of music, art, and polish, for two days you couldnt ask for more. great Job.
Yeah, I didn't have time for very many levels, and the design was supposed to be "if it works, it counts" so there are a couple of ways you can take out all of the levels at once. Also no level has a "solution" in that there is a right answer, there are theoretically infinite possible ways to correctly solve a level! Thank you for leaving a review and even more for bothering to comment!
This game was pretty short but also enjoyable! ngl tho I used the same solution for the 3 levels so ¯\_(ツ)_/¯. I can feel the "8-bit" theme in the graphics and also could see how the theme "rise and fall" got used
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