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Wizard's Poem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: Does the gameplay/story fit the chosen theme? | #3 | 4.017 | 4.400 |
Replayablity: Would you play the game again? | #6 | 2.100 | 2.300 |
Graphics: Does the game look good or unique? | #7 | 2.921 | 3.200 |
Overall | #7 | 2.775 | 3.040 |
Fun: Does the game bring you joy? | #8 | 2.465 | 2.700 |
Originality: Does the game have unique mechanics or design? | #9 | 2.373 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interprets the theme?
Connecting words to deal damage
Which Haxe game engine or framework did you use?
Heaps, specifically the latest git version at the time of submission
What is your Discord or Matrix username? (ex: @logoooo)
bonemanseth
Link to source code (GitHub/GitLab/Gitea/BitBucket)
https://github.com/Sethbones/Wizards-Poem
I confirm that my game was written in the Haxe programming language
Yes
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Comments
A game about spelling words to defeat enemies. It works fine but the game canvas is small and there is no full screen button. Not much sound except a gong but the graphics is nicely drawn. What I missed was some visual effects for the attack. Right now it's a bit dull.