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Time Enough For Now's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #23 | 2.828 | 4.000 |
Originality / Creativity | #30 | 3.536 | 5.000 |
Challenge Balance | #34 | 2.828 | 4.000 |
Fun Factor | #35 | 2.828 | 4.000 |
Playtime Length | #35 | 2.828 | 4.000 |
Overall | #37 | 2.828 | 4.000 |
Replayability | #38 | 2.121 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I appreciate a good quest that utilizes a time-based element, no pun intended here! The quest is dynamic, changing when the time stop is broken. Keeping track of up to 24 turns among 4 players might prove a challenge for a Zargon, but I think they could come up with something. This is an epic quest with a lot to explore. I appreciate the gold reward and encouraging a bit of speed for the heroes to be the first to find and slay the warlock and demon!
- I love the time mechanic in this quest - interesting effects that are well explained/thought through. The quest pathway has been very well constructed too. Great work and the best of luck!
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