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THE LITTLE BOY: QUEI's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics: sound design, visual design, feel, vibe | #7 | 4.500 | 4.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #7 | 4.000 | 4.000 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #11 | 3.750 | 3.750 |
Overall: consider all of the criteria above and which game stands out as a whole | #11 | 3.750 | 3.750 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #18 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
About the Hidden Hero and their story
The game was inspired by one of the designer's friends. He was suffering from cyberbullying for a long time, and he was trying to fix it, but real life did not allow him to do that. So, he started to imagine a wonderful and fantasy life just like the little boy Quei. However, those finally are not true, he has to get back to real life. Unfortunately, he didn't meet his hero, so he has to be the hero of himself. His inside hallucinated the princess, guiding and protecting him while he was doubting and fighting with the world. Among many hidden heroes, we pay more attention to the passive influence of this character on others. Unlike a hero who takes the initiative to help others, Quei's character prototype has not really helped others. Although we as his observers have not received his help, his ideas can cause new thinking, like a hero leading others to a new world.
Horizons Participant
Northeastern University
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Comments
Very surreal journey. I felt like there was not a lot of interactivity and wish I could have seen more real-world events unfolding in parallel, or a bit more of an explanation of elements that appear (like the princess' necklace)