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Night Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics: sound design, visual design, feel, vibe | #22 | 3.250 | 3.250 |
Overall: consider all of the criteria above and which game stands out as a whole | #26 | 2.750 | 2.750 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #28 | 2.250 | 2.250 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #28 | 2.500 | 2.500 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #30 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
About the Hidden Hero and their story
My hidden hero was my college advisor. When I was going through a hard time in life I went to her for mental health support and she provided me with resources and methods to try and improve my mental health. The tower defense game that we developed takes this as inspiration, and has players defend a bonfire, with monsters attempting to reach and destroy it. The bonfire represents our inner spark, with the monsters representing the things within our lives that drag us down, and our struggle to overcome them. Each tower placed represents the methods we develop within ourselves to deal with these issues and overcome them.
Horizons Participant
N/A
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