This jam is now over. It ran from 2023-10-21 01:00:00 to 2023-10-28 01:00:00. View results
It’s that time of year again. The time where mysterious forces manifest behind dark curtains… conjuring whimsical follies of the night that whip entire civilizations into a frenzy of enspookment, terror, and dread! Moreover, it’s also that time of year where aspiring devs of all walks come together to forge evil machinations of the mind into curated gaming experiences that test the limits of creativity.
We are delighted to welcome you to HoloJam’s grand slam debut in the Age of Spook!
1. Please follow the Hololive Derivative Works Guidelines! https://hololivepro.com/en/terms/
2. No explicit NSFW content or horny submissions! Mildly suggestive content that meets Hololive standards ("seiso") is okay -- but keep it in moderation. Please do put a disclaimer if you stray in this direction!
3. No AI-generated assets (e.g. artwork, music).
4. Your game should only be worked on during the jam’s live time! Cover Corp / Hololive official branding, icons, and logos; and open-source game assets can be used per their Guidelines and applicable licenses, with credit.
Our official community Discord is here: https://discord.gg/y6GPNMzWCj
This is where we do live communication and event tracking for the Jam. If you have more questions after reading everything here, don’t hesitate to drop by and ask!
The theme statement will be announced at the Jam Kickoff event, in the official Discord server! You can expect it to be related to Hololive, of course… and the context clues in the intro. >:)
While HoloJam does provide ranking criteria to encourage fellow devs to play and give constructive feedback to other games, we don't want to put emphasis on over-competicizing the jam. The rating is meant for you (or your team) to take away what you could've done better, or what worked really well.
With that in mind: here are the official HoloJam criteria and their feedback helpers:
Yes! We provide the theme to serve as a bunker buster for those afflicted with Creator’s Block, a terrible debuff. Feel free to deviate from the path, of course — but don’t forget, Yagoo is watching!
That’s okay! Jams are all about experimenting and learning something new, and we want to encourage that here. Whether you’re an industry veteran or an artist looking to dabble, here’s how you can:
We hear you, so we’ve devised a clever '#looking-for-team' channel on our Discord. Feel free to drop by there and engage with fellow jammers!
You can do that too! Some popular Hololive fan games were made by only one person (such as HoloCure, by Kay Yu), so don’t feel pressured to!
You or your team should strive for a workable demo, but it’s more important to have fun with the process! It doesn’t have to be a fully-fledged game since you could keep working on it after the jam ends, and it doesn’t have to be complete, but you should be able to demo core game concepts or a story — something that you’re proud of, that you had fun making. It might even end up in one of our curated Showcases, so give it your best! (๑˃ᴗ˂)ï»
After everyone has gotten a chance to try out each others’ games and give feedback, the staff will assemble some of the fan favorites into an edited Showcase video — a Nintendo Direct-inspired reel with back-to-back gameplay footage in minute-long intervals.
If you don’t want to be in the Showcase, that’s okay! Just let us know with your jam entry whether or not you consent, and we’ll make sure to exclude it if you don’t.
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