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A jam submission

Move ForwardView game page

A narrative experience in being brave in the face of adversity.
Submitted by carlvdm — 3 hours, 17 minutes before the deadline
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Play experience

Move Forward's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#123.1303.500
Pacifist Theme#134.4725.000
Originality#163.3543.750
Overall#193.1303.500
Audio#192.4602.750
Fun#232.2362.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Briefly explain your games interpretation of the Pacifist theme?
Uncertainty and adversity are challenges everyone faces, we need not face them with outrage or violence.
In the face of hardship, please be brave.

How much CODE (text or visual) did you make?

All

You created all of the code from scratch (excluding game engine)

How much of the game's ART did you make?

All

You created all of the art assets seen in game (not with AI)

How much of the game's SOUND effects did you make?

All

You created all of the sound heard in game

How much of the game's MUSIC effects did you make?

All

You created all of the music heard in game (not with AI)

Other comments (Code / Art / Sound / Audio)
Life became busy and I didn't get around to implementing music or sound sadly.
The wall pixel image used is a dithered version of a free-use asset.

Did you enjoy the jam? Is there anything you'd change if you could start over?
Yes, I enjoy this aspect of narrative games and would like to explore them further. If restarted, I'd prefer to implement more responsive content & allow for more paths for the user to influence the dialog.

Also sound! I feel as if the impact would have much better if I was able to implement sound or music, but due to this being my first jam I didn't have the experience or time to learn how to develop sound effects. But hopefully next time! :)

Aren't you awesome for being creative and taking part?

Yes

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Comments

HostSubmitted

Thanks for this entry! It was an original experience. Took a bit to understand I could only move using W. The idea of an interactive advice-baed game is interesting though, I agree it'd be interesting to see if you can add different options to the player to see the outcomes of different actions/ Grats on getting involved in a game jam

Developer

Thanks so much for playing it and for the comment!

Definitely think I could have made it more clear to the player that they need to press W to move forward, a bad assumption on my part and a lesson for future :)

You're completely right, I think responding to player input in different ways would be very interesting.

Thanks so much for hosting the game jam and for your kind words.