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Light Up's itch.io pageTeam Name
TERASU
Game Name
Light Up
Contact person name and email address
Keisuke Suzuki (07kssuzuki@gmail.com)
Yutaka Tomosada (tomo.sof2@gmail.com)
How was Houdini used in your game's development?
-Terrain mesh creation
-Terrain heightmap creation
-flipbook animation texture for clouds
-RBD sims
-road generator HDA
Besides Houdini, what other tools did you use and what did you use them for?
Substance Designer
Photoshop (Editing textures)
Adobe Illustrator (Creating decal textures and logo)
List any content that was created before the jam that was included in the final submission.
・Basic Blueprint logic for player movement.
・Entagma's hip file for satellite data extraction
・audio (Almost Alive(Cinematic Version)-Cinematic Music Pack One - 50 Tracks)
・free font OneDay
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