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Anhangá Tingá's itch.io pageTeam Name
VTURE
Game Name
Anhgá Tingá
Contact person name and email address
Vinicius Ramires Leite
vinicius@donsoft.com.br
How was Houdini used in your game's development?
We used Houdini to generate the florest assets and to generated the leve with WFC level generator
Besides Houdini, what other tools did you use and what did you use them for?
We used Blender for 3d Modeling, Adobe PSD for the UI and ADOBE AI for Logo
List any content that was created before the jam that was included in the final submission.
Weapons
Enemy
Sound Effects
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Comments
Very sopooky!
Great project! Very promising!