Play demo
Ecodefence: the demo's itch.io pageHow did you use Houdini to make your game?
All the factory models (cylindrical tank, spherical tank, smokestacks) and rigid body simulations were done inside Houdini.
List everything that was made before the jam. Pre-built assets, textures, etc
- The environment assets were from Quixel megascans.
- VFX assets were free Unreal marketpace assets
- Most of the code for the enemy behavious was from Epic "Blueprint" example project
- The player character was based on Advanced Locomotion System V4 which is availabe for free in the Unreal marketplace.
- The robot dog was from BlendSwap: https://blendswap.com/blend/28028
- Many sounds were from public domain
Which game engine or platform did you use to make your game?
Unreal 5
List any instructions and tips for playing your game here.
Mouse to look around
WASD keys to move
Space bar to jump/climb
Left shift to run
E to interact
Escape to quit
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Comments
Very atmospheric!!
I don't understand where I should move after the base with dogs.
PS: I have found! Very very awesome BOOM! Magic!