This jam is now over. It ran from 2022-06-17 18:00:00 to 2022-06-25 06:59:59. View results
SideFX is proud to announce the 3rd annual Houdini Game Jam! Everyone is invited to participate and use Houdini to make games for a chance to win games and game dev prizes.
How It Works
Houdini Game Jam 2022 will take place over the course of one week from June 17th to 24th 2022. The game jam will begin when the theme is revealed via livestream on SideFX’s Twitch channel on June 17th at 11am PDT. Game jammers will then have one week to build their games and submit them on the HGJ Itch.io page before the deadline of 5PM PDT on June 24th. Game jammers are encouraged to use the hashtag #HoudiniGameJam22 for social media posts about their game development. The eligible game entries will be played by the judges and prizes will be awarded to the 1st, 2nd, and 3rd place winning teams.
Need A Team?
If you'd like to find teammates to jam with you can post in the HGJ Find-A-Team thread in the Itch forum or in the #game-jams channel of the Think Procedural Discord channel.
Houdini Indie Game Jam Licenses
SideFX is providing temporary Houdini Indie licenses for participants to use for the jam. You can request a license by filling out this form:
Houdini Assets & Training Resources:
-Houdini Tutorials (filter the “Industries” option for “Games” to see game focused tutorials)
Game Jam Assets:
KitBash3D
A free “Neo City Mini Kit” featuring a collection of futuristic buildings is available for game jammers to use. A free KitBash3D account is required to access the asset kit.
Game Textures
A free “Houdini Game Jam Texture Pack” will be available on Game Textures website . A free Game Textures account is required to access the textures.
We Love Indies
Free access to the full We Love Indies sound and music catalog will be available during the game jam period. Use the voucher code "WLHouGaJasideFX" at checkout.
Judging:
All of the eligible game entries will be played and judged by a panel of Houdini, 3D, and game dev professionals. 1st, 2nd, and 3rd place winning games will be chosen based on the following criteria:
-Art & Animation
-Sounds & Music
-Gameplay & Fun Factor
-Use of the Theme "Against All Odds"
-Use of Houdini
Note: Houdini doesn't have to be used for all aspects of the game but Houdini usage will be considered when entries are judged. When you submit your game, you will be asked how much Houdini was used versus other apps.
Prize Providers:
Adobe - KitBash3D - Codecks - Experience Points - Game Textures - 80 Level - Houdini.School - IGDA - MIX Training - Simteract -
Nacon - Moving Pieces Interactive - Hazelight - Fishing Cactus - Rebelway - SkateBIRD - StalakMiner - WeLoveIndies
Prizes:
Software Licenses:
1st Place
3-year Houdini Indie licenses from SideFX
2nd Place
2-year Houdini Indie licenses from SideFX
3rd Place
1-year Houdini Indie licenses from SideFX
1st, 2nd, & 3rd Place
1-year subscriptions to the Substance 3D Collection from Adobe
Houdini Training & Tutorials:
1st, 2nd, & 3rd Place
Paid tutorials from MIX Training
Paid tutorials from Experience Points
Paid classes from Houdini School
Discounts on paid workshops from Rebelway
Game Dev Resources & Assets:
1st, 2nd, & 3rd Place
Small Studio licenses and Kits from KitBash3D
Paid subscriptions to Game Textures
1-year memberships to the IGDA
80 Level Talent invite codes from 80 Level
€100 in Codecks Credits from Codecks
Sound and music vouchers from WeLoveIndies
Made-with-Houdini Games:
1st, 2nd, & 3rd Place
It Takes Two by Hazelight
SkateBIRD by Glass Bottom Games
Outshine by Fishing Cactus
Train Life - A Railway Simulator by Simteract & Nacon
Shoulders of Giants from Moving Pieces Interactive
StalakMiner by Heats Inc.
Bonus: The 1st, 2nd, and 3rd place winning teams will also get the opportunity to have a breakdown article of their game on 80 Level and do a video interview with SideFX about how they used Houdini to make their game.
Rules:
-Houdini must be used to develop and build the HGJ games. Use of other art, animation, and game dev tools are permitted but they must be used in conjunction with Houdini.
-Working in teams is encouraged. Each team is limited to 5 people or less.
-Houdini Game Jam is hosted online and open to anyone anywhere in the world. No physical locations are planned for HGJ.
-Houdini Game Jam will begin at 11:00AM PDT on June 17th, 2022 and will end at 5:00PM PDT on June 24th, 2022. Game entries must be submitted during this period to be eligible for judging and prizes.
-To be considered for judging and prizes, the following deliverables are required for each entry:
-A working game build for Windows PC and/or Mac OSX. VR and mobile games are permitted but keep in mind that VR and mobile games will be more difficult for all of the judges to play. No unpackaged projects will be accepted.
-At least one image or video showing assets from the game inside Houdini. Providing additional Houdini images and videos will be helpful to the judges.
-At least one Houdini .hip file containing assets from the game. Providing additional .hip files will be helpful to the judges.
-Participants are required to join Houdini Game Jam 2022 on itch.io and submit their entries there. The game judging will be run through itch.io’s game jam judging system. You must upload your game to your Itch.io account page before you can submit it to the Houdini Game Jam page. In order to submit your game to Itch.io, your .zip file must be UNDER 1GB. Please be mindful of the size of your game once compressed. If your file is more than 1GB, you may utilize the Butler tool to upload your files to Itch.io. More info on Butler here. Also check out Blendo Itch Uploader, a GUI for uploading projects to itch.io.
-The contest portion of Houdini Game Jam is void where prohibited.
-Employees of SideFX or any of their agents may participate in the contest but are not eligible to win.
-The judges' decisions are final.
-SideFX is not responsible for submissions that arrive late or incomplete during submission.
-If the prize cannot be awarded due to unforeseen circumstances, no cash alternatives are available.
-Games created for HGJ must be created using Houdini products.
-All entrants will be asked to submit .hip files to verify that Houdini was used in the game’s development. If you do not submit the files you will be disqualified.
-All content must be the property of the submitter. If you are running Houdini on an employer or school computer make sure that this does not compromise your ownership rights.
-Entries that clearly infringe on the copyrights of another company will be disqualified.
-Entry in the game jam contest constitutes an agreement to allow SideFX unrestricted use and distribution of the games and artwork submitted. Participants will retain full ownership and rights to their game entries.
Watch the Houdini Game Jam 2021 games reel and get advice from the 1st, 2nd, and 3rd place winning teams in the videos below!
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