There is alot to unpack here, and some game breaking bugs hurt the overall project, but I REALLY like the theme you're exploring here. Its something we can all relate too, and I think the mini games to a good job of evoking the title.
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Anxiety's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Positive Impact | #5 | 3.266 | 4.000 |
Market Potential | #6 | 2.858 | 3.500 |
Second Theme (Optional) | #8 | 2.858 | 3.500 |
Fun | #9 | 2.858 | 3.500 |
Impact Statement | #12 | 2.449 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This could definitely be the start of something really interesting. I like the juggling of different minigames as a way to portray anxiety.
- Really interesting once I got into it. I would advice reducing the number of consoles to three, so you don't have a duplicate of the trash pickup game. Also, there's a bug in the title screen where if you click with the mouse, you can't get into the game. Try to include something for the controls, as it will make it way easier to new players to get into.
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