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A jam submission

Soul ShardView game page

Explore the Abyss and Rescue the Lost Souls Trapped Inside.
Submitted by Dispixel, John Ledesma (@j0hnledez), Console_of_Texas, AndrewRudd — 1 hour, 37 minutes before the deadline
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Soul Shard's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#33.5003.500
Gameplay#32.5002.500
Technical#33.0003.000
Production#42.0002.000
Engagement#51.5001.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I think you spent too much time animating enemies when you should have animated the little guy we control. That was very game-breaking. The gameplay is great except the fact that there's no animations. The stagnant sword ruins engagement. I love the concept of exploring dreams to help people, and the tutorials were super helpful. Also major props for the landscape... these floating platforms in the void set a neat stage for dreams while also being symbolic. I really expected a final boss at the end where I have to block AND attack at the right times to win. Or maybe I find out that I AM the monster and have stolen their dreams.

Team Name
Fifth Sanctum

Game Name
Soul Shard

Game Trailer
https://drive.google.com/file/d/1FWzSCLsuMjQeXexuxpPap-oUq2v3rvx7/view?usp=sharing

Gameplay Instructions
Unzip and Play Executable.
Might want to turn audio down...

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Comments

Submitted(+2)

Very interesting take on the theme! I really liked the idea of entering the different dreams, reminded me of the Runescape quest, Lunar Diplomacy. Great narrative too! Good job!

Developer(+2)

It was fun working on this. It's my first attempt at syncing two characters and their animations for a game.