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Deep Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #2 | 3.500 | 3.500 |
Production | #2 | 3.000 | 3.000 |
Engagement | #3 | 2.000 | 2.000 |
Gameplay | #3 | 2.500 | 2.500 |
Theme | #5 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The enemies come a little too slow for me to spend the time reaching that high score. I feel like a lot of the items should have slower physics in the water. Definitely felt like I'd just be playing the same mechanics for 20 minutes if I reached that score... Maybe there should be boss fights every 5k~10k score? If that's what the divers were then maybe it needs to be different bosses every 10k score or so.
Team Name
Kenpachi and the Mudkips
Game Name
Deep Dive
Game Trailer
https://youtu.be/2zsHtYYLtZQ
Gameplay Instructions
WASD/Arrow keys to move
Space to drop bombs
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Comments
Nice game! I like that you also went with the underwater vibe! Good job!
Thank you and congratulations on winning.