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Angelic Assassin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 1.633 | 2.000 |
User Interface (UI/UX) | #4 | 0.816 | 1.000 |
Visuals(Graphics) | #4 | 1.633 | 2.000 |
Fun | #4 | 1.225 | 1.500 |
Sound/Audio | #4 | 1.225 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Devlog URL
https://rithmgaming.itch.io/angelic-assassin/devlog/91096/improvement-movement
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Comments
I'm not good at FPS's, let's get that out of the way, but there are a few things that needs to be in every FPS shooter. Inverted controls were missing so i had to adjust to regular controls. please try to implement it in any FPS you build. Also I'm not a fan of one hit kills. It makes the game feel punishing. I quit after killing about 15 monsters only to die to a single fireball. Ui/UX needs some work but its functional. I think it will benefit from some crunchier sound effects and improved visuals.
I was a bit overwhelmed with the story exposition in the beginning, but this is great work though.
thank you so much for the feedback!
We are thinking of implimenting a health bar for the character and the monsters.
I dont know anything about controls but we will work on something to help with the inverted controls.
Thank you again and in the future hopefully you can play again and it will be a better experience!