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Dark Experiments's itch.io pageTools used (Game Engine, Art software, etc...)
Unity, Photoshop
What was your team size? (solo devs would be 1)
2
Anything else to share?
this month I was very busy, so the game came out short and not exactly as I planned :( I worked for the player for no more than a week in total and I think that as a game in a week it’s not bad, but as a game in a month it’s up to you to decide. -due to the fact that on the last day when I could work, I discovered a lot of bugs, I had to rewrite the script that is responsible for playing music at different levels and I made it a lot worse because I was in a hurry, so sorry for the bugs with sound
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Comments
Hey thanks a ton for participating! Just a reminder, the rules require your game to be available for either Web/HTML or at least two Desktop Platforms (Windows, Mac, Linux). As long as that’s done before the submission deadline you’re all good. Otherwise really excited to try your game!!
thanks for the comment, now I want to make an assembly for the mac, but something does not work (I hope I will do it, but there is definitely no time for playing in the browser, and I think that building on the mac is much more difficult
I know it’s past the submission date, but if you want to upload a Linux version I can test it for you. Are there any errors reported by Unity when trying to build for macOS or Linux? You will probably have to go to the Unity Hub and download some files to be able to export to Linux. I haven’t used Unity much so I’m not sure. I don’t mind trying to help though.