Once again I love the message... The small fourth-wall breakings... The slight horror and confusion of it. The dynamic between protag and coworker are good enough for the player to, in the end, feel actually alone in the elevator. I also liked the game itself, is ending 14 a loop, just like a whole playthrough being a loop as well?? It's brilliant honestly
10/10! Love when one of your games leaves a message.
I LOVE ELEVATOR HITCH, I LOVE U RACHEL!