This jam is now over. It ran from 2024-12-06 16:11:11 to 2025-01-02 17:00:00. View 39 entries

Hello! Welcome to the entry page for issue #62 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

This simply a submission page for the zine. I do not consider it a jam and would encourage others to do the same. If you want to make a new game for the zine (and I'm not commissioning you) more power to you I guess.

-Games can (and should) already be complete and can have been made at any point in time.
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find a way load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting. Also, while TTRPGs are accepted (and sometimes even commission) my focus is on the vaguely defined medium of "video games". As such I tend to include 2~3 TTRPGs at most per issue.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.


Selections are not made public until the issue is released.  Everyone will receive an email through itch once the games are chosen. If that is the only email you received, your game was not selected.


Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors. If you were in the first year of Indiepocalypse (issues 1-12) you are once again eligible for inclusion!

WHEN WILL IT COME OUT?: 

March 7th

THE FULL INDIEPOCALYPSE CATALOG

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DISCORD

Questions? Feel free to read all the above text again before contacting me at indiepocalypse@gmail.com.

Submissions(39)

All submissions
·
Browser playable (16)
·
Windows (23)
macOS (10)
Linux (10)
Android (2)

No submissions match your filter

Fulfill your destiny, attain glory
Action
are you tired of watching life go by?
Adventure
Play in browser
Alone with a princess deep underwater! What will she do?
Visual Novel
it's winter time. you find someone you're not looking for
Adventure
Play in browser
Christmas night : a dead fetus crawls through your mind's sandy folds, feeding on the apple of your insecurities
Puzzle
Play in browser
Share a meal with a stranger and reflect on how you got here.
Visual Novel
This Game is Too Hard
Action
Play in browser
poetry about resisting linear time by being relentlessly trans
weirdest german kid autobiography
Visual Novel
yum!
Interactive Fiction
Play in browser
a liminal puzzle game about perspective
Puzzle
Escape from the sewer
Adventure
You are an alien tasked to abduct animals and extract samples
Simulation
twin-stick shooter in 20 seconds
Shooter
Play in browser
a 3d platformer about grief
Adventure
You keep cramming things into the emptiness inside, but at what cost? It's time become whole again.
A procedural series of murder mysteries where one of the cards you're dealt is the killer!
Puzzle
Play in browser
Stop the spread of... something?
Are you ready for the challenge?​​
Puzzle
Play in browser
Colorless War Machines
Platformer
Adventure
Play in browser
A 36-Word Social Deduction LARP
Visual Novel
Play in browser
A short queer game about two people fishing together.
Simulation
Follow the twins through an apocalyptic wasteland (+cults)
Adventure
Play in browser
Casual bullet hell spaceshooter game
Shooter
A companion game for a webtoon comic.
Platformer
Play in browser
Why do we have to do this dance
Simulation
Play in browser
Zone out while going fast and throwing explosives as a fish
Platformer
ugly saves the world
Kill the 7 villains in the room as fast as possible using whatever tools you can find, and escape through the window.
Action
Play in browser
Brutal creppy western 2d shooter
Action
Try your best to multitask both your math homework and fantasy!
An infinite 2D randomly generated simulation game, with mod support!
Survival
It’s a perpetual Monday morning.
Adventure
Play in browser
A surreal point and click adventure with physics based puzzles. Get sucked into a wizard party!
Adventure
Puzzle
Play in browser
A dizzying arcade game!