That's why we have created the Jam Snap Seasons! We focus on teaching and honing game development skills so that you can advance your expertise to the next level. We host live interactive teaching sessions, run engaging game development challenges and provide creative feedback and digital work spaces for developers.
For the 2nd Jam Snap season, it will be your goal to create a game completely from scratch. Starting with an empty project and using the theme Nature, you will plan, develop, and publish a completed game project. We will be going over each major step of developing a game to help mentor our community. This jam is intended to be completed solo and we will provide help and resources for topics you feel that you lack in. However if you would like to participate as a part of a team, we don't have any rules against it.
This season we will be hosting and mentoring developers to help them complete their project. We are hosting weekly guides and live learning sessions to cover and instruct on the most important steps in making your game. Everyone is free to join and instructors can help answer any questions you have to keep the ball rolling. Our community is also very welcoming and we encourage our members to share and help each other with their individual projects.
All of our events, live learning sessions and game dev challenges are run via our Discord server. Our community is open to all game developers beginners and veterans. We also host some events outside of the game dev realm, like game nights and hobby sessions. And we use a custom built Discord bot to let our community earn experience points for participating in season events and challenges. Earn enough XP and you'll get yourself some fancy roles and rewards!
Assets! Kenney(3D-2D-Audio) |KayKit(3D) | Quaternius(3D) | AssetQuest(3D)
General Game Engines Unreal Engine | Unity | Stencyl | Godot | GameMaker | Construct3 | Defold | Scratch
Pixel Art and Vector Art Inkscape | GraphicsGale | Krita | GIMP
3D Modeling Blender | Magicavoxel
Marketing your Game Jonas Tyroller | Ask Gamedev