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A jam submission

Fastfood TaleView game page

Submitted by NughtaedGames — 5 minutes, 29 seconds before the deadline

Play game

Fastfood Tale's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#122.8752.875
Gameplay#132.6252.625
Use Of Theme#152.6252.625
Overall#152.3132.313
Audio#171.1251.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Sheesh, I don't wanna have to unzip to a folder AND have a settings screen pop up to play a two week game jam game =P

Overall the game looked pretty good though it was the typical minecraft style stuff. I immediately dropped my burger bun on the ground and could not retrieve it so I went to the other side to see if I could blow off some steam killing zombies, but they never spawned (I assume it's because I didn't make the first burger), hahaha. So I didn't -really- experience the gameplay, but I could see where it was going. The controls were very floaty, I found it hard to now where I was gonna end up when I pressed a movement key. Nice work for the time period we had though.

Developer(+1)

Yeah the problem was that we were 3 in our team. (I am the artist) After 1 week the other 2 just said (without really having anything done) they wont be able to finish the game for whatever reason. So I had to learn C# in this one week because I still liked the idea behind this... Turned out you cant learn enough in one week to create something like I wanted to create. Still thx for playing...

Submitted

Great job on learning enough to get as far as you did then dude. Always sucks when other team members fall through, but I think we all learnt a lot from the jam so mission accomplished I guess =D (Also, don't sweat it about the game, my game is wildly buggy as well, hahaha, it's not the easiest thing in the world to create a vertical slice from nothing in two weeks).