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Trader Joes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Jam Theme | #1 | 4.400 | 4.400 |
Crafting Mechanics | #2 | 4.000 | 4.000 |
Overall | #5 | 3.800 | 3.800 |
Audio | #6 | 3.800 | 3.800 |
Graphics | #11 | 3.800 | 3.800 |
Gameplay (Enjoyment) | #15 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time did this game take to make?
The whole jam period
How many people worked on this game?
3
Did you use any assets that were not created during the jam?
https://rbd-prototypes.itch.io/rbd-simple-fps-controller-unity
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Comments
I liked the crafting mechanics, and the concept of having to load up a cart and think about what items you bring where. The overall concept of running an apocalyptic shop was cool too. The 3d art was quite nice and the music was atmospheric.
I couldn’t figure out how to use the mixer – I thought I loaded up the right ingredients for adrenaline, but I couldn’t turn the wheel.
Mac build added post jam