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Colors Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #4 | 3.444 | 3.444 |
Special Feature Implementation | #4 | 3.222 | 3.222 |
Overall | #4 | 2.852 | 2.852 |
Audio | #5 | 3.111 | 3.111 |
Fun Factor | #6 | 2.667 | 2.667 |
Gameplay | #7 | 2.333 | 2.333 |
Graphics | #11 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
There are 4 different kinds of resources to collect, each one is a different color. The sponge is the main mechanic of the game. You move them around the map to absorb resources then deliver them to your base.
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Comments
Liked the concept a lot. The obelisks were confusing to use, and I never really understood them. Would also enjoy the camera being controllable with WASD.
Thank you so much for playing and the feedback! There is definitely a lot that could be added to make the UX better. Maybe I'll revisit it in the future.