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Path of los Muertos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #65 | 2.654 | 4.333 |
Gameplay | #67 | 2.041 | 3.333 |
Graphics | #67 | 2.449 | 4.000 |
Theme Implementation | #69 | 2.245 | 3.667 |
Fun Factor | #73 | 1.837 | 3.000 |
Overall | #74 | 2.177 | 3.556 |
Audio | #76 | 1.837 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Our game is mostly located in the "world of the dead", an adaptation of the Mexican tradition of the "Dia de los Muertos". And you start the game traveling from our world. The candle is implemented in gameplay, where you can't let your candle go out, and have to light candles until the end of the game to keep yours lit.
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Comments
Nice little game, the pixel art and overall presentation is great; 5/5 for following the theme and use of the candle. Some feedback:
- Change the skip dialogue button from O to a key closer to WASD or spacebar (or just mouse clicks); it was annoying in the beginning reaching to that button to get through the dialogue
- I was dying sometimes when jumping too high, and I wasn't sure why. I wasn't near the patrolling skulls, so not sure what was going on there.
Good job!
We explored some pretty similar concepts. Good use theming. The controlling could be tighter for platforming, and hitboxes feel a little large.
Check out our game if you can.