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Rose Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #8 | 4.000 | 4.000 |
Graphics | #20 | 3.167 | 3.167 |
Overall | #20 | 3.056 | 3.056 |
Audio | #21 | 2.500 | 2.500 |
Fun Factor | #21 | 2.667 | 2.667 |
Special Feature Implementation | #22 | 3.333 | 3.333 |
Gameplay | #22 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
you have to sacrifice HP to gain upgrades and your HP is a Rose
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Comments
pretty fun game i like the idea of losing a petal of your rose/health when u get attack. The problem with the game is that the enemies dont give u any reward and everytime u kill 1, another spawns, so, its better to run in the sides of the map than fighting against them
yeah maybe i should do something about that but it is what it is
This game was very fun, I really liked your implementation of the theme.
Had a nice difficulty curve for a game made in such a short timeframe.
Great job!
A lot of fun! I think giving the player a warning / indicator about where enemies are about to enter the map from may avoid dodging one enemy toward the edge of the map and then another enemy coming in from off screen to damage you without you knowing it would be there. Overall I think it is an amazing game and fits the theme well!
thank you still sorry that there was no indicator
Pretty fun.
I think the game is a little too fast passed.
thank you and I did fast passe because I dont want people to spend too much time playing my game