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Ghoul Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #31 | 2.688 | 4.250 |
Audio | #41 | 1.581 | 2.500 |
Gameplay | #44 | 1.581 | 2.500 |
Theme Implementation | #45 | 1.581 | 2.500 |
Fun Factor | #45 | 1.423 | 2.250 |
Visuals | #48 | 1.423 | 2.250 |
Overall | #48 | 1.713 | 2.708 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
I made a mechanic where the enemies that you shoot wouldn't immediately die they would slowly decay until they disappear meaning it only takes one shot to kill the enemies but they just decay slowly.
How did you add the special object?
The weapon you use to kill the enemies is a wand and the game has a sort of fantasy theme.
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