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Forge Candycanes Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #140 | 2.165 | 2.500 |
Audio | #167 | 1.588 | 1.833 |
Fun | #181 | 1.299 | 1.500 |
Overall | #186 | 1.491 | 1.722 |
Gameplay | #186 | 1.299 | 1.500 |
Graphics | #192 | 1.299 | 1.500 |
Christmas Vibe | #196 | 1.299 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
The game is Christmas themed. In the game, you are Santa, and you must collect candycane fragments and forge candycanes on an anvil, which is what the player primarily interacts with.
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Comments
Great Job! The thing is that I got lost after going over the red line.
Would be grateful if you also rated our game)
Thanks for the input :D The red line shows the limits of the frag spawning.
P.S. I’ve haven’t had much time to play and rate any games, as I have been busy switching to a new computer. I hope everyone understands! :>
I like the idea, but when you go away to get the fragments is easy to get lost, an arrow indicating the anvil's position would be great. Good game! :)
Thanks for the input! In the game there are two things, the red border (this shows the limits of the fragment spawning) and two, the fragment texture is arranged in an arrow, which points towards the anvil.
Interesting idea, but it's like there aren't enough LIVE enemies to go around
I was initally going to add enemies, but I decided to make this a chill game (and totaly not because I’m lazy)