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Krush Kringle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.851 | 3.851 |
Gameplay | #2 | 4.103 | 4.103 |
Fun | #3 | 3.828 | 3.828 |
Special Object Implementation | #3 | 4.138 | 4.138 |
Audio | #7 | 3.621 | 3.621 |
Graphics | #12 | 3.966 | 3.966 |
Christmas Vibe | #54 | 3.448 | 3.448 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Theme : game is about you trying to get to the Christmas factory.
Special object : you use the anvil as a way to solve puzzles
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Comments
Short, but great! The graphics and animations are some of the best of this entire jam, and the controls are very responsive and satisfying. The main anvil-carrying mechanic is very promising as well, and I'd be very interested in seeing what more could be achieved with this premise given more time. The way the mechanics are taught through a mixture of gameplay and background art is great as well.
My only tiny point of improvement is that the choice of music feels a bit too happy-go-lucky and even slightly annoying. Perhaps a more atmospheric piece could fit the general ambiance better.
Thank you so much :)
I passed your game, the design is super, the tasks though simple but cool, the portal reminded me, only the music you have loud, and I have not found how to turn it down, but so well done, good work!
Thanks so much . As for the music ,sorry about the volume , I was going to add a settings menu to change it but ran out of time. :b
You're really good, and I understand you about the timing, I had so many bugs myself towards the end))))))