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L.E.A.P! (JamFuser 2020 Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
• Innovation | #4 | 3.667 | 3.667 |
• Commercial potential | #7 | 3.500 | 3.500 |
• Fun | #7 | 3.500 | 3.500 |
Overall | #11 | 3.528 | 3.528 |
• Visuals | #12 | 3.667 | 3.667 |
• Audio | #12 | 3.333 | 3.333 |
• Strong connection to the theme | #18 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Good use of the theme basing it on a frog leaping around levels but also leaping between planets. The audio was in keeping with the game and the visual style suited it well. This game was fun with multiple different activities to do on each of the planets. The inclusion of all the planets led me to believe that I would be playing them all, this was not the case, but this showcases room for further development. Well done on the amount you have though it was an enjoyable game.
- Fantastic game that delivers well. The notebook is an adorable addition. Each level is fun, easy to get the hang of and very engaging. The art is lovely and the narrative packages the game together well. The tutorial guides you through the controls nicely and the menu is clear and inventive. A couple of issues I experienced on the Mars level: I was unable to fully connect the puzzle to the puddle of water. I instantly picked up a lilypad and brought it inside the building however, I could not fit back out through the door whilst holding it. Overall, a great, creative game that I'd love to see developed.
- Very cute game with a nice simple art style and pleasing soundtrack. Offered a lot of content, with some diverse puzzles to keep the game interesting. The soundtrack was nice but often got repetitive, I also had a few issues with some collisions on puzzle and some clipping art but nothing major. The art and animation is very pleasing and adds a lot of character to the game. Overall a very nice game with some areas for improvement. Needs a little more innovation to stand out in the commercial market, although its atmosphere will definitely help with that.
- You've built an impressive amount of game into such a short window. However, I think this game at the sacrifice of polish. I like the idea and the arious game modes, but some of them needed more work. For example, the bug finding was arduous as I had missed a very small area and that was where the bug was. A lot of bugs in a large space will frustrate players who have proven they can do the task within a few bugs. Also, the grabbing mechanic broke on several objects on the rock/lilypad section. The game is a nice idea, but needs a lot more polish to realise its pontential
- Quite a fun little idea. I don't think that the first level's design does the current version any favours as the viewpoint we have of the character makes it look like a 2D platformer while the levels are isometric. Text intro is a big dragged out and could be delivered through levels. There's a start of fun factor here in the ideas behind it and the variety of levels, if you make everything a bit more goofy - inc silly sound effects, etc - then this might turn into something interesting.
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Comments
Very cute game!!! I included it in my Jamfuser compilation video series, if you’d like to take a look. :)