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Dragon Gate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
• Strong connection to the theme | #7 | 4.000 | 4.000 |
• Visuals | #9 | 3.833 | 3.833 |
• Audio | #16 | 2.667 | 2.667 |
Overall | #19 | 2.972 | 2.972 |
• Fun | #20 | 2.500 | 2.500 |
• Commercial potential | #21 | 2.667 | 2.667 |
• Innovation | #21 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The pixel art for this game was fantastic and looked very polished. However, the game play loop lets it down. The movement of the fish was very buggy, making the game unplayable at some points. This game has a lot of potential for an interesting game, especially if the team developed the story further. With more work, this team could create a game that invokes mystery and intrigue, whilst also being a lot of fun.
- This game is great! I think having more visual / audio feedback to the player for losing life is the one bit of essential work that it needs to make it even better, but overall it looks and plays fantastically. it feels like an opposite SkiFree! Love it!
- Beautiful pixel art visuals, fantastic animation for the leaping fish and wonderful music. The gameplay currently feels a little bit frustrating and doesn't flow as smoothly as it could. Commerically, I could see the potential for a mobile game, perhaps with a single finger control system where you hold your finger on the screen to swim, move left and right, and then release your finger to leap. If the fish could pivot slightly to follow your finger it might be easier to "steer", and if the leap was refined to feel really smooth and satisfying, it could make for an enjoyable endless swimmer!
- The audio was so loud at the start! The game is interesting, but you can totally walk on the land and there are a lot of glitches sadly.
- A nice little game with a strong theme throughout, with the setting well reflected in the gameplay, visuals, audio and progression. I liked the use of the vertical aspect ratio matched to the gameplay. The music was a little jarring at times, and no other audio to give feedback to the player. Possibly a bug/feature in that you could stay out of the water a long time without losing any health? Feedback to the player in general a little weak, and the controls and collision detection felt imprecise. Having said all that I was impressed by the strong connection to the Leap theme and the very consistent presentation. Very good to see multiple levels with a good progression of challenge and good variety in the level designs. Good job.
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Comments
love the jump animation and the frog dude! This game is tight!
Interesting game. I included it in my Jamfuser compilation video series, if you’d like to take a look. :)
It should work now :))