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A jam submission

Leap Through Time By Team Bacon StickView game page

Puzzle escape room game where you leap through time.
Submitted by Mark.Long, Rebecca13McCann, Team Bacon Stick, J.Sheldon (@sheldonj99) — 21 minutes, 20 seconds before the deadline
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Leap Through Time By Team Bacon Stick's itch.io page

Results

CriteriaRankScore*Raw Score
• Innovation#53.5003.500
• Strong connection to the theme#74.0004.000
• Visuals#93.8333.833
• Fun#103.3333.333
• Commercial potential#143.0003.000
Overall#143.3613.361
• Audio#192.5002.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Great idea for a game jam game! I love the concept of being able to leap through time. Unfortunately, it took me a long time to discover the clues and as such, I spent the majority of the game clicking on assets, unsure if they were intractable or not. It would be great if the player could experience a "mini victory" early on, so that their path of discovery is more fluid and active. A few issues with assets disappearing during the game. I think this game has fantastic potential.
  • An interesting use of the theme, leaping backwards and forwards between one room in time to solve a well thought out puzzle. I found this very fun and relaxing as there was no real sense of urgency. Visually you have done very well with plenty of unique and interactable models, your audio was done well but sometimes played a little too long, this was evident when I had stopped walking but still heard the footsteps sound FX playing. I also lost some clues in walls, so the reset clues feature was a good addition. Creating a puzzle game with the theme given was very interesting and I enjoyed solving the puzzle multiple times to see if I had missed anything. Very nice work here.
  • I found the atmosphere intruiging, and the idea of leaping between time periods is appealing. Despite a few bugs hampering the experience, the puzzles were interesting, yet I couldn't help feeling that is was crying out for a novel core mechanic. Games like Portal, The Witness and The Spectrum retreat have core mechanics which are intrinsically satisfying, and which can be twisted in seemingly limitless ways. These are then woven beautifully into the narrative design. The potential of your game rests on whether you can adapt the time leap into a core mechanic with similar richness. If so, you may be able to fill the potential of an interesting concept.
  • What a really fun and challenging game to play, the puzzles were fun and unique and not too difficult to solve but still made you think. I loved the idea of leaping through different time periods to solve the puzzles in each time period. The environment was perfect size for the amount of puzzles and the art style was great, with well made models and textures. I can see a lot of potential in this game, by adding more time periods, puzzles and environments to explore. I ran into a few bugs while playing it but nothing major, was mainly the picked up items collision would react with the play and fly out the world or clip through walls. A great little challenging game, had lots of fun playing it. Well done!
  • This is quite challenging, but I like the idea behind it!

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Comments

Jam Judge

Interesting game! I included it in my Jamfuser compilation video series, if you’d like to take a look. :)