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Mecha Serpent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #36 | 3.266 | 4.000 |
Technical | #62 | 2.858 | 3.500 |
Atmosphere | #82 | 2.586 | 3.167 |
Graphics | #85 | 2.858 | 3.500 |
Mechanic | #92 | 2.586 | 3.167 |
Overall | #95 | 2.586 | 3.167 |
Sound Effects | #100 | 2.041 | 2.500 |
Story | #101 | 1.633 | 2.000 |
Music | #137 | 0.953 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting idea, but the gameplay is pretty numb. The game is about timing, but you know when to react. It would be better that the tail would turn red randomly. Also it would be good that the snake would change direction, because I bet people will be sick/dizzy while playing this for a longer time. At least I started to get dizzy and had to stop playing, Sorry. With some minor changes it could be a fun game :)
Couldn't agree more on some points. And thank you for taking your time playing it!
Interesting gameplay.
Nice Job
Thanks!
I stopped half the way around the planet. It felt too repetitive at some point, but interesting idea, good job
Yeah... when it came to gameplay for this one, it really did fall flat. Thanks for playing!
Cool concept, but very hard to time it right about halfway! It feels like you have to wait a bit long for the light when the snake is very long. Very thorough tutorial, and unique graphics!
Thanks for feedback! You're so right. I'll try to fix those problems for the postjam version! :)