A Humble Game Jam to Unlock Your Potential
Welcome to the Judica Me jam, brave developer! The game jam you're about to embark on will force you to think outside the box, get out of your comfort zone, and finish a truly amazing game like you wouldn't believe.
***THEME***
The theme is a bit more complicated than just one or two words or an abstract idea. Here's the theme:
1) Choose one of these genres: RPG, 4x, city builder, colony sim, deckbuilder, or open world survival craft
2) Strip that genre down to 1 super simple core mechanic
3) FOCUS ON POLISHING! Don't make it complicated!
4) Read this for some ideas: https://itch.io/jam/judica-me-jam/topic/2880333/game-jam-ideas-and-tips
***Why Join?***
- The theme will help you unlock your creativity
- You will complete a simple, low-stakes game and get exposed to adapting to player feedback
- You will prove yourself as a based gigachad
- Your game could show up on my YouTube channel
- You don't need much experience
***Rules***
- No platformers or top-down shooters! (This will make sense when the theme is announced!)
- You can work solo or in a team
- You can use as many external tools and assets as you want
- Obviously no NSFW or blasphemy
That is all :) The rest of the details will become clear when the theme is announced!
***Voting***
You will vote on the following:
- Core Mechanic: Is it tight, is a lot achieves with a little, is it well used in level design?
- Game Feel: Are controls solid, is there good feedback, does performing an action feel good? Does getting hurt feel painful?
- Visuals: We don't care if it looks AAA, but it has to look good
- Sound: No background music/ambience? -1 star. No sfx at all? 0/5
- Theme: How well does the game match the announced theme?
***Do's and Don'ts***
These tips will help you get the most out of this game jam
- DO: join regardless of your experience level
- DON'T: be upset if you can't finish the game
- DO: use basic shapes, color theory, and post processing for visuals
- DON'T: waste time on complicated art, unless you know that's your talent
- DO: focus on 1 super-crunchy, polished, core mechanic
- DON'T: add anything new until you absolutely need to
Good luck out there! May the best game win.