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Silseed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.115 | 4.444 |
Effort (Please actually try on your game) | #1 | 4.629 | 5.000 |
Special Category: Best Beginner Game | #1 | 4.629 | 5.000 |
Appearance (Basically make your game look good) | #1 | 4.320 | 4.667 |
Unique mechanics (Be original and unique) | #1 | 3.703 | 4.000 |
How fun it is to play through (Don't make it boring) | #3 | 3.395 | 3.667 |
How closely it follows the prompt (Self explanatory) | #3 | 4.012 | 4.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A very cool game! I really enjoyed the idle game feeling it had to it. However, I started to feel like, without any special upgrades, earning resources started to feel pointless, and it just felt like a waiting game to get to the next area, where you just rinse and repeat the same thing. If you had added some kind of seed shop where you can use your resources to buy upgrades, I think that would've been nice. Still, I enjoyed the game, and I think it also looks really nice, so keep up the good work! Also I just wanted to add that there's no reason to end a saga because you don't seem to get any upgrades, although I didn't try clicking on the achievement tree during my run so I might have missed it.
Quick description of the game
Silseed is an incremental, semi-idle, semi-4x, kinda roguelite game about being a slowly growing tree seed.
How does the game follow the prompt?
It's a game about growing. It's basically your primary directive. You're a plant. You grow. (And also the roguelite aspect means when you start over, you're starting over with a slowly growing series of advantages.)
How much experience do you have in making jams?
Assuming you mean participating in gamejams, this is the 4th game I've made for a gamejam, and the 5th jam I've submitted to. (One game fit well enough into two simultaneous jams.) I've mostly stuck to jams that were somewhere between a few days and a week. I feel like I've grown a decent bit through this experience.
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