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Curse Swords's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #4 | 4.341 | 4.341 |
Overall | #4 | 4.136 | 4.136 |
Cursed (theme) | #8 | 3.977 | 3.977 |
Presentation (visuals) | #15 | 4.091 | 4.091 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow such a cool unique idea. Just damn my cursed keyboard where the "n" key is stock often xD. Costs me lot of chains. Nice highlighting of the words your tipping atm :). For a not english native I also definitely learnt some new kinda exotic word xD
Great game :)
Thank you so much! Coming up with the word lists was really fun, most of them are insults from 100 years ago so you might get some funny looks if you try to drop them into conversation but I love the sound of them ;)
Oh wow thats cool you really paid much attention to the detail :). That makes it now even cooler than before :D. Yeah some of them sound really funny xD or so :D
Even as a native speaker some of them trip me up. I don't think I typed 'pettifogger' correct once during play testing.
Thanks for checking it out!
Honestly, this was genius. I loved it. It fit the theme, had great music, and great gameplay. I absolutely loved it!
Thank you, I'm glad you enjoyed it!
This is great! Fun and addictive.
Thanks so much for your kind words!
Thank you, and thanks for the feedback on the font! We struggled a lot with different colors and highlighting options but there's still room for improvement for sure. I'll add that to the feature list if I decide to patch post-jam.
I'm a big fan of your game as well and commented on your page!
Creative game, I enjoyed it. And good use of assets
Great concept and nice execution!
Awesome ideas!
This was so creative, great game!
Love all about the game, the only things i would change would be not to loose the power up on the minion if you fail any word, and not lock into a word when you start tiping it, Sometimes i missed some enemy because i locked into an enemy behind that started with the letter i just pressed, let the player choose who to kill instead of the game forcing him to.
Thank you for playing and for the feedback! You are right I think that losing the baddie's power up on a typo may be a bit harsh. I see your point about locking in the word, the game tries its best to not put any two words on the screen at once that start with the same letter, but sometimes when there are a lot on the screen at once it's difficult to avoid. If I make future updates after the jam I'll be sure to fix that issue though, thank you again!