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CardExp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #428 | 1.423 | 2.250 |
Concept (gameplay) | #440 | 1.107 | 1.750 |
Overall | #441 | 1.212 | 1.917 |
Presentation (visuals) | #444 | 1.107 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I've played a few rounds but I sadly didn't understand the goal of the game. I flip cards, some can be dragged and some can't, some can be combined but I'm not sure if that's a good thing or a bad thing. I didn't understand the colored arrows when right clicking an object or why they're useful.
I feel like this game could be pretty fun, but please add a tutorial!
Sorry to reply to your comment now, thank you very much for your play and serious evaluation! The rules of the game are that you can drag some cards, such as water, trees and key, when you put the tree on the rock, watering will make the tree grows roots and causes the rock to crack, so you can get the key in the rock. As long as you find the treasure chest, you can use the key to open the treasure chest. But there are some obstacles in the process, if you turn over the fire card, it will burn drop the opened tree near you. So be careful every time you turn over a card! In order to reflect the theme of exploration and remind players to use limited points to open the treasure chest, right click on the card that has been opened, and the arrow will remind you of the card what the attribute of the nearest card is in this direction. The red arrow represents fire, the brown arrow represents rock, the blue arrow represents water, the green arrow represents tree, and the yellow arrow represents treasure chest. And a detection card is added in the lower right corner, which can be drag it to the card you want to reveal but dare not reveal, and check what attribute this card is.
Nice game!
Thank you for playing!